

The Outer Worlds 2 has no release date, but the original and its expansions are available on PC, PS4, PS5, Xbox One and Xbox Series X via Xbox Game Pass, and Nintendo Switch.
#The outer worlds 2 playstation Pc
Starfield will release for PC and Xbox Series X/S during the first half of 2023. If it doesn’t fully grip me, I won’t lose sleep over it I’ll just go back and do another playthrough of The Outer Worlds. I’ll certainly go into Starfield with an open mind when it launches, and I hope I’m surprised and thoroughly enjoy the experience.

Still, almost every red flag I see in Starfield is something that The Outer Worlds so expertly avoided. I’m happy that Microsoft is willing to put out two similar sci-fi RPGs because it knows they’re both distinctive enough to stand on their own, even if I end up preferring one over the other. Starfield has several feature differences that will make it stick out more to diehard Bethesda fans and those more interesting in flying around in space or building a base on a planet. Both Starfield and The Outer Worlds can coexist as successful franchises in Microsoft’s wider gaming lineup. Thankfully, this isn’t a competition between studios or an either-or scenario for all Xbox management and players. I already have the Bethesda-like sci-fi experience I always wanted. But when it comes to the core tenets of Bethesda’s best RPGs - compelling characters, well-written narratives, and lots of reactive and choice-driven moments - The Outer Worlds beat Starfield to the punch without any additional fat. Where both games will boldly goĪs far as sci-fi experiences go, Starfield can stand out from The Outer Worlds with its combat, base-building and shipbuilding, and space combat. I’m not as hungry for a sci-fi RPG on such a potentially problematic large scale anymore when The Outer Worlds and its handcrafted worlds and narratives are so enjoyable moment-to-moment, just like classic Bethesda games. This makes The Outer Worlds a great sci-fi roleplaying experience, and I’m hopeful its sequel will be too. You can also murder or scorn everyone you meet in The Outer Worlds, and the game accounts for it in tangible, narrative ways. Playing a combat-focused build in The Outer Worlds gives you an entirely different experience than a dialogue-driven playthrough. This smaller scope allowed the studio to make the world more reactive to each dialogue choice and player decision. You might not be able to explore entire planets or fly between them, but you’ll definitely remember what you did on every single one you visited. The Outer Worlds’ developers didn’t have a huge budget, and kept the game small but very tightly designed as a result. “It also tends to be easier to develop, and I’m always a fan of making the most of a budget that you have.” “There is a lot of value in having an open-ended game that is still structured around individual discreet levels,” he said. Meanwhile, The Outer Worlds and its upcoming sequel are intentionally designed to avoid those bloat issues, according to former Obsidian Entertainment Narrative Designer Nitai Poddar in a 2019 Game Informer interview. Will I get bored on planets that aren’t very handcrafted and don’t have as much to do? It’s the same potential issue that infamously plagued No Man’s Sky at launch. Because Starfieldis so huge, I worry that it risks feeling unfocused.

During the Microsoft showcase, Todd Howard boasted that there are over 1,000 planets to explore. Starfield’s narrative could be more playful than we’ve seen so far, but the game’s massive scope is what really worries me. We haven’t seen enough of Starfield’s dialogue or narrative to get a sense of its thematic identity yet. While Bethesda Game Studios’ narratives have their fair share of humor, much of its writing tends to be more serious and dryly written. Starfield: Official Gameplay Reveal Fewer worlds, more funįrom the moment your escape pod accidentally lands on a bounty hunter that’s supposed to help you, it’s clear that The Outer Worlds is a tongue-in-cheek, satirical take on capitalism, colonization, and the sci-fi genre as a whole.
